Update on waves and tools

As I’m wrapping up another fun project, it is time for some long overdue updates on my blog. I still haven’t found the time/energy to make that ‘build a wave animation’ screen capture. This is still very much in the planning but I’m going to stop promising it on a concrete schedule as more work…

Gerstner waves interacting with objects


It’s been too long since my last blog, but I guess that’s what you can expect of ‘internal’ projects, they get pushed around endlessly. Anyway, FMX was great and it was cool to see my wave tools shown as part of the Houdini Master Classes.

In the coming days I hope to post a short video walkthrough on using the wave tools to create a breaking wave animation live :).

Another sneak preview

Here’s another sneak preview on a big update coming up soon. The surfacing part of the DEFBreakingWave HDA is all but at version 1.0 (at least at beta level). I’m doing the ‘final’ touches on the UI to make it more streamlined and logical.

Finally displacement and lip spray

Hi, Phew! It has been a LOOOOOONG time coming, but I’m finally ready to update on the new Gerstner displacement, as implemented within the breaking wave tool. Most of the time it took between the previous update (the sneak preview) had to do with a completely new addition to the displacement of the lip of…